WorldLedger

Save the parts of a multiplayer Minecraft server you actually explored, and open them later as a single-player world.

A client-only Fabric mod for Minecraft 26.2, plus a command-line tool. Apache-2.0.

Source on GitHub Downloads What is verified

How it is different from a world downloader

A world downloader keeps one snapshot of what a player could see and overwrites it the next time. WorldLedger keeps every observation along with the moment it was made and the person who made it.

What it does

Using it

worldledger init ./archive
worldledger ingest-bundle --archive ./archive ./spool/ready-session-sequence
worldledger export --archive ./archive --server example.org --into /path/to/world

The mod writes its recordings while you play; the tool assembles them afterwards. The export is written into a world the game itself created, because the world file that records the version and generator is not something this project should invent.

Where it stands

Rebuilding has been checked in a real Minecraft 26.2 client: an exported chunk loads and renders correctly, including sections below y=0 and block state properties, confirmed both in game and by an independently written reader of the file format.

Builds are pre-releases. One check the project considers necessary has not been done: the same world state captured on two different platforms has never been compared digest for digest. Every claim and its evidence is listed in status.md, including what is not verified.

Before you use it

This records data a normal client receives, on servers whose operators and players may not know an archive exists. Accumulated coverage of a server can reveal more than any single recording does, which is why the tool requires an explicit, attributed decision before it will build anything shareable. The reasoning is in the trust model.

Technical ability to perform an operation is not permission to perform it. Responsibility for use rests with the user, including complying with the terms of any server involved.